Math.floor can be used to round values to the nearest integer—e.g., y = Math.floor(x + 0.5); will round the number x to the nearest integer and assign the result to y. Write an application that reads double values and uses the preceding statement to round each of the numbers to the nearest integer. For each number processed, display both the original number and the rounded number.

Short Answer

Expert verified
Prompt the user for a double value, use the Math.floor method to round it to the nearest integer, then display both the original and the rounded number.

Step by step solution

01

Input

Prompt the user to input a double value. This can be done using a scanner, a text field, or any input method depending on the application's design.
02

Rounding the number

Apply the rounding operation by using the Math.floor method in conjunction with adding 0.5 to the input number. This will round the number down to the nearest integer after adding the 0.5 as per the Math.floor behavior.
03

Output

Display both the original number and the rounded number to the user. This can be done via the console, a user interface, or any output method you choose.
04

Repeat or Terminate

Decide if the application will terminate or ask the user if they would like to round another number. If the user chooses to continue, repeat Steps 1 to 3.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Math.floor method
The Math.floor method is a crucial tool in Java for handling the rounding of numbers. This method, belonging to the Math class, allows for rounding down to the nearest integer. Essentially, Math.floor works by taking a decimal number and truncating it to the largest integer that is less than or equal to the given number.

For example, if we invoke Math.floor(3.7), the result would be 3.0, as 3 is the largest integer less than or equal to 3.7. It’s important to note that the result returned is a double, even though it’s a whole number. This is because the method guarantees consistency in its return type.

To round a number to the nearest integer using Math.floor, you often see code like Math.floor(x + 0.5). Here, 0.5 is added to the number first to ensure that when Math.floor removes the fractional part, the result is effectively the original number rounded to the nearest integer. If the fractional part of the original number is 0.5 or greater, adding 0.5 will increment the integer part, effectively rounding up. Otherwise, the result will be the number rounded down.
double data type
In Java, the double data type is a double-precision 64-bit IEEE 754 floating point. It's designed for a wide range of decimal values and is especially useful for numbers with fractional parts. Unlike int that stores whole numbers, double can hold very large or small numbers, as well as precise decimals. However, it's essential to remember that floating-point numerals cannot always represent every value exactly due to their internal representation.

For instance, when you declare double pi = 3.14159;, the variable pi can hold a close approximation of the value of π. Given its ability to store decimal places, double is commonly used in mathematical calculations and scientific computations where precision is important.

Understanding the double data type is key when working with the Math.floor method, because Math.floor returns a double, guaranteeing that the type of the input and output remains consistent, even when working with whole numbers.
User input in Java
Accepting user input in Java applications is a fundamental operation. The most common approach is to use the Scanner class, which provides various methods to read different types of data, including double. To begin, you must import the java.util.Scanner package at the start of your program. Then, create an instance of the Scanner object, usually associated with System.in, to read from the keyboard.

For example, Scanner input = new Scanner(System.in); creates a new Scanner object called input. You can then prompt the user with System.out.print or System.out.println, and use methods like input.nextDouble() to receive a double value. It is also good practice to use input.close() when the input is no longer needed to prevent resource leaks.

Integrating user input is crucial for interactive Java applications, and understanding how to effectively implement it is key. Whether it's for gathering values to work with the Math.floor method or for any other need, mastering user input allows for dynamic and user-responsive programs.

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Most popular questions from this chapter

Fill in the blanks in each of the following statements: a) A method is invoked with a(n) _____. b) A variable known only within the method in which it's declared is called a(n) ______, c) The ______ statement in a called method can be used to pass the value of an expression back to the calling method. d) The keyword ________ indicates that a method does not return a value. e) Data can be added or removed only from the ______ of a stack. f) Stacks are known as _______ stack is the first item popped (removed) from the stack. g) The three ways to return control from a called method to a caller are ________, ________ and ______, h) An object of class _____ produces truly random numbers. i) The method-call stack contains the memory for local variables on each invocation of a method during a program's execution. This data, stored as a portion of the method-call stack, is known as the ______ or _____ of the method call. i) If there are more method calls than can be stored on the method-call stack, an error known as a(n) ______ occurs. k) The _______ of a declaration is the portion of a program that can refer to the entity in the declaration by name. l) It's possible to have several methods with the same name that each operate on different types or numbers of arguments. This feature is called method ______.

Write statements that assign random integers to the variable n in the following ranges: a) 1 ?n ? 2. b) 1 ?n ? 100. c) 0 ?n ? 9. d) 1000 ?n ? 1112. e) –1 ?n ? 1. f) –3 ?n ? 11.

Write an application that prompts the user for the radius of a circle and uses a method called circleArea to calculate the area of the circle.

Write a method integerPower(base, exponent) that returns the value of base exponent For example, integerPower(3, 4) calculates 34 (or 3 * 3 * 3 * 3). Assume that exponent is a positive, nonzero integer and that base is an integer. Use a for or while statement to control the calculation. Do not use any Math class methods. Incorporate this method into an application that reads integer values for base and exponent and performs the calculation with the integerPower method.

An integer number is said to be a perfect number if its factors, including 1 (but not the number itself), sum to the number. For example, 6 is a perfect number, because 6 = 1 + 2 + 3. Write a method isPerfect that determines whether parameter number is a perfect number. Use this method in an application that displays all the perfect numbers between 1 and 1000. Display the factors of each perfect number to confirm that the number is indeed perfect. Challenge the computing power of your computer by testing numbers much larger than 1000. Display the results.

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