Chapter 12: Problem 10
Write the function declaration for a void function named wow. The function wow has two parameters, the first of type speed as defined in the speedway namespace and the second of type speed as defined in the indy500 namespace.
Chapter 12: Problem 10
Write the function declaration for a void function named wow. The function wow has two parameters, the first of type speed as defined in the speedway namespace and the second of type speed as defined in the indy500 namespace.
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Get started for freeConsider the program shown in Display \(12.5 .\) Could we use the name greeting in place of big_greeting?
What is the difference between an ADT you define in \(\mathrm{C}_{++}\) and a class you define in \(\mathrm{C}++?\)
Suppose you want to change the implementation of the class DigitalTime given in Displays 12.1 and \(12.2 .\) Specifically, you want to change the way the time is recorded. Instead of using the two private variables hour and minute, you want to use a single (private) int variable, which will be called minutes. In this new implementation the private variable minutes will record the time as the number of minutes since the time \(0: 00(\text { that is, since midnight }) .\) So 1: 30 is recorded as 90 minutes, since it is 90 minutes past midnight. Describe how you need to change the interface and implementation files shown in Displays 12.1 and 12.2 You need not write out the files in their entirety; just indicate what items you need to change and how, in a very general way, you would change them.
In Self-Test Exercise 7, we saw that you could not add a definition for the following function (to the global namespace): void greeting( ); Can you add a definition for the following function declaration to the global namespace? void greeting(int how_many );
Consider the following function declarations from the definition of the class Money in Display 11.4. void input(istream& ins); void output(ostream& outs) const; Rewrite these function declarations so that they do not need to be preceded by using namespace std; (You do not need to look back at Display 11.4 to do this.)
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