Chapter 1: Problem 21
__________ is information a program sends to the outside world.
Chapter 1: Problem 21
__________ is information a program sends to the outside world.
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Get started for freeWords that have special meaning in a programming language are called _______ words.
Both main memory and secondary storage are types of memory. Describe the difference between the two.
_________ is the only language computers really process.
The variable a starts with the value 1. The variable b starts with the value 10. The variable c starts with the value 100. The variable x starts with the value 0. Store the value of c times 3 in x. Add the value of b times 6 to the value already in x. Add the value of a times 5 to the value already in x. Display the value in x on the screen.
Before a programmer can design a program he or she must have some basic knowledge about the domain, or area, the program will deal with and must understand exactly what it is that the client wants the program to do. Otherwise the final program may not work correctly or may not meet the client’s needs. Suppose one of your friends, who paints the insides of houses, has asked you to develop a program that determines and displays how much paint is needed to paint a room if the length and width of the room is input. What information are you lacking that you need to write this program? Write at least three questions that you would need to ask your friend before starting the project.
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