Chapter 1: Problem 28
__________ is information a program sends to the outside world.
Chapter 1: Problem 28
__________ is information a program sends to the outside world.
All the tools & learning materials you need for study success - in one app.
Get started for freeThe job of the __________ is to fetch instructions, carry out the operations commanded by the instructions, and produce some outcome or resultant information.
Are programs expressed as English statements. What would each display on the screen if they were actual programs? The variable a starts with the value 1. The variable b starts with the value 10. The variable c starts with the value 100. The variable x starts with the value 0. Store the value of c times 3 in x. Add the value of b times 6 to the value already in x. Add the value of a times 5 to the value already in x. Display the value in x on the screen.
Draw hierarchy charts or flowcharts that depict the programs described below. (See Appendix D for instructions on creating flowcharts.) Available Credit The following steps should be followed in a program that calculates a customer's available credit: 1\. Display the message "Enter the customer's maximum credit." 2\. Wait for the user to enter the customer's maximum credit. 3\. Display the message "Enter the amount of credit used by the customer." 4\. Wait for the user to enter the customer's credit used. 5\. Subtract the used credit from the maximum credit to get the customer's available credit. 6\. Display a message that shows the customer's available credit.
What type of software controls the internal operations of the computer's hardware?
Words that have special meaning in a programming language are called __________.
What do you think about this solution?
We value your feedback to improve our textbook solutions.