Fill-in-the-Blank A(n) __________ function has no body, or definition, in the class in which it is declared.

Short Answer

Expert verified
Answer: In C++, the term is "pure virtual function," while in Java and other languages, the term is "abstract function."

Step by step solution

01

Understand the concept

The term refers to a function declared in a class without providing its implementation or body. The concept is associated with abstract classes and inheritance in object-oriented programming languages like C++, Java, and Python.
02

Identify the term

The term we're looking for is "pure virtual" in C++ and "abstract" in Java and other programming languages. For C++, we can write it as "A(n) pure virtual function has no body, or definition, in the class in which it is declared.". For Java and other languages, the statement will be "A(n) abstract function has no body, or definition, in the class in which it is declared."

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Abstract Classes in C++
In the world of C++, an abstract class serves as a blueprint for other classes. It's a foundational concept for those trying to understand object-oriented programming (OOP). Imagine you're designing a set of instructions for creating a car - you'd include must-haves like wheels and an engine, but you wouldn't be building an actual car just yet. That's what an abstract class is: a set of instructions without a complete, functioning example.

An abstract class typically comes with one or more pure virtual functions. These functions are declared but not defined. That means they don't have any implementation in the abstract class itself; it's up to the inheriting class to provide the specifics. Because of the presence of pure virtual functions, you can't create instances of an abstract class - that's like trying to drive off the assembly line in a car without an engine!

When you define a pure virtual function in C++, it looks like this:
virtual void someFunction() = 0;
Here, = 0 tells the C++ compiler that the function has no body and needs to be defined in a derived class. This concept is crucial in designing a flexible and reusable code base, as it lays the groundwork for polymorphism, one of the core tenets of OOP.
Object-oriented Programming Basics
At its heart, object-oriented programming (OOP) is a way of organizing code to make it more manageable, reusable, and understandable. Imagine a large factory. Without proper organization, that factory would be chaotic. But if you divide the factory into departments, each with specific tasks and processes, things start to run smoothly. OOP uses a similar approach but with code.

OOP revolves around 'objects' - self-contained pieces of code that represent a single entity, like a user or a menu in a software program. Each object can contain data (attributes) and functions to manipulate that data (methods). OOP's power comes from its four pillars: Encapsulation, Abstraction, Inheritance, and Polymorphism.

Encapsulation hides the inner workings of the object, like a capsule shielding medicine. Abstraction simplifies complex reality by modeling classes appropriate to the problem. Inheritance allows one class to inherit the properties and methods of another, promoting code reuse. And polymorphism—thanks to abstraction and inheritance—allows for many forms, where an object can behave like different types according to the context.
C++ Inheritance
C++ inheritance is a cornerstone in promoting code reuse and creating a hierarchical class structure, which resembles a family tree where traits are passed down from parent to child. Imagine a basic class called Vehicle that has attributes like wheels and functions like accelerate(). Now suppose we want to create a Bicycle and a Car class. Instead of writing these from scratch, we can 'inherit' from Vehicle.

Inheritance lets Bicycle and Car own everything Vehicle does, and more. They inherit its attributes and behaviors, allowing us to add or override functions without altering the base class (Vehicle). In C++, we declare inheritance with public, protected, or private access specifiers. Public inheritance is most commonly used, ensuring the base class's public and protected members remain the same in the derived class.

In practice, we could write something like this in C++:
class Car : public Vehicle
{
// Car specific functions
};
This makes Car a specialized version of Vehicle, using everything Vehicle offered and enriching it with car-specific attributes and behaviors.

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Most popular questions from this chapter

True or False Pointers to a base class may be assigned the address of a derived class object.

Fill-in-the-Blank A derived class inherits the __________ of its base class.

Fill-in-the-Blank When both a base class and a derived class have destructors, the base class’s constructor is called __________ (first/last).

True or False Private members of a protected base class become inaccessible to the derived class.

Write the declaration for class B. The class’s members should be • m, an integer. This variable should not be accessible to code outside the class or to member functions in any class derived from class B. • n, an integer. This variable should not be accessible to code outside the class, but should be accessible to member functions in any class derived from class B. • setM, getM, setN, and getN. These are the set and get functions for the member variables m and n. These functions should be accessible to code outside the class. • calc, a public virtual member function that returns the value of m times n. Next write the declaration for class D, which is derived from class B. The class’s members should be • q, a float. This variable should not be accessible to code outside the class but should be accessible to member functions in any class derived from class D. • r, a float. This variable should not be accessible to code outside the class, but should be accessible to member functions in any class derived from class D. • setQ, getQ, setR, and getR. These are the set and get functions for the member variables q and r. These functions should be accessible to code outside the class. • calc, a public member function that overrides the base class calc function. This function should return the value of q times r.

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