Chapter 6: Problem 3
How is a class like a blueprint?
Chapter 6: Problem 3
How is a class like a blueprint?
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Get started for freeAssume that the following is a constructor, which appears in a class: Classhet ( int number) 1 Item = number: 1 a) What is the name of the class that this constructor appears in? b) Write a statement that creates an object from the class and passes the value 25 as an argument to the constructor.
When a variable is said to reference an object, what is actually stored in the variable?
What does the new operator do?
What two questions should you ask to determine a class's responsibilities?
What are an object's methods?
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