Chapter 11: Problem 17
When designing an object-oriented application, who should write a description of the problem domain?
Chapter 11: Problem 17
When designing an object-oriented application, who should write a description of the problem domain?
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Get started for freeWhat two questions should you ask to determine a class's responsibilities?
You hear someone make the following comment: "A blueprint is a design for a house. A carpenter can use the blueprint to build the house. If the carpenter wishes, he or she can build several identical houses from the same blueprint." Think of this as a metaphor for classes and objects. Does the blueprint represent a class, or does it represent an object?
What is the purpose of the _ _init_ _ method? When does it execute?
What are public methods? What are private methods?
What is an object?
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