Chapter 11: Problem 3
Why is an object's internal data usually hidden from outside code?
Chapter 11: Problem 3
Why is an object's internal data usually hidden from outside code?
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Get started for freeIn this chapter, we use the metaphor of a cookie cutter and cookies that are made from the cookie cutter to describe classes and objects. In this metaphor, are objects the cookie cutter, or the cookies?
The typical UML diagram for a class has three sections. What appears in these three sections?
What is the purpose of the self parameter in a method?
You hear someone make the following comment: "A blueprint is a design for a house. A carpenter can use the blueprint to build the house. If the carpenter wishes, he or she can build several identical houses from the same blueprint." Think of this as a metaphor for classes and objects. Does the blueprint represent a class, or does it represent an object?
What is the purpose of the _ _init_ _ method? When does it execute?
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