Chapter 6: Problem 4
What does the following statement do? \(x=\) random.randint (1,100)
Chapter 6: Problem 4
What does the following statement do? \(x=\) random.randint (1,100)
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Get started for freeWhat import statement do you need to write in a program that uses the math module.
What happens if the same seed value is always used for generating random numbers?
Write a statement that uses a math module function to convert 45 degrees to radians and assigns the value to a variable.
When the random module is imported, what does it use as a seed value for random number generation?
How does a value-returning function differ from the simple functions we discussed in Chapter 3?
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