Chapter 10: Problem 15
The typical UML diagram for a class has three sections. What appears in these three sections?
Chapter 10: Problem 15
The typical UML diagram for a class has three sections. What appears in these three sections?
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In this chapter, we use the metaphor of a cookie cutter and cookies that are made from the cookie cutter to describe classes and objects. In this metaphor, are objects the cookie cutter, or the cookies?
When designing an object-oriented application, who should write a description of the problem domain?
What two questions should you ask to determine a class's responsibilities?
Why is an object's internal data usually hidden from outside code?
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